Retro Sumus launch Kickstarter for Dreamcast title, Xenocider
If you thought the Dreamcast releases were going to slow down as we get later into 2016, think again because a new Kickstarter campaign was just launched by indie developer Retro Sumus to bring a new title to our beloved Dreamcast.
Xenocider is a 3D arcade action game with retro-futuristic aesthetics, currently in development for Dreamcast, Windows, Mac, Linux and 3DS. An innovative approach to the on-rails shooter genre and the first 3D arcade game for the Dreamcast in over a decade, Xenocider is a personal 3D homage to the classic Space Harrier, with a little influence from Galaxy Force and Sin & Punishment thrown into the mix.
The game tells the story of Xara, a cyborg from a remote planet turned into the ultimate weapon of mass destruction thanks to her superhuman strength and speed and her combat skills in extreme environments.
The Kickstarter went online on May 9th and in the next 24 hours has attracted 192 backers, securing about $15,000. The target goal for Xenocider’s Kickstarter is $92,000 by June 9th. If the project is successful, we can expect the game to be released in December 2017. Judging how efficiently, Retro Sumus is operating I expect this to be a game that will be released with in the projected timeframe.
Even though the game is in early stages of development a playable Dreamcast demo is available for potential backers to burn on a CD. Backers have a number of rewards that they can choose from but the relevant one to us the actual pressed Dreamcast game is up for $50 on par with Elysian Shadows and Pier Solar.
Retro Sumus is the independent video game studio from Dreamcast scene veteran Daniel Lancha better known as Chui. The enigmatic Chui has been an essential resource to the scene, since its inception with his work on running emulators on the console.
Lately, he has collaborated with several indie studios. From Isotope Softworks (SLaVE, Hypertension) to WaterMelon (Pier Solar), Chui has most recently helped Hucast finish Ghost Blade when they lost their programmer.
Hence, it was an inevitability that Chui would start his own studio. He has put together a team composed of talented artists (Abel Del Dedo and Marina Rodriguez) , programmer (Oscar Peleaz) musician (Juanjo Martin) and last but not the least a marketing man Carlos Oliveros who has been sharing regular progress of the game routinely at almost every Dreamcast and SEGA related forum. WaterMelon co-founder and Pier Solar co-creator Tulio Goncalves is also serving as a producer and publisher.
For more information check out the Kickstarter or the game page on DCS.